
As a last ditch effort, I tried deleting the Mono.Android V8.0 reference and then adding a new reference to V8.1, but whenever I do so, Visual studio just ends up adding the reference with the path pointing to V8.0, even though the reference I added was clearly pointing to V8.1. I've tried changing my target android version to 8.1, I've also updated my SDK as well as the build tools. Package 27.0.2 supports: monoandroid81 (MonoAndroid,Version=v8.1)" After a few changes in the source code while working on my apps (no specific changes). When starting a new project, build-times are fine. "Package 27.0.2 is not compatible with monoandroid80 (MonoAndroid,Version=v8.0). I have developed several (experimental and prototype) iOS apps using Xamarin and the new Visual Studio for Mac OS and the build-times intermittently take about 5-10 minutes on average. Please join us on Visual Studio Developer Community and in the. Microsoft did ship the Visual Studio for Mac IDE - based on Xamarin Studio, in turn based on the open.


When I try to update those, I get this error 'GOOD' test case that successfully hits breakpoints in iOS app project (139.95 KB, application/zip) 22:10 UTC, Brendan Zagaeski (Xamarin Team, assistant) Details. Ever since Microsoft acquired Xamarin and infused its cross-platform tooling into the Visual Studio IDE, the company has been seeking to ease the cumbersome process of iOS development, which requires hooking up to a Mac machine.

So I'm trying to install a nuget package () which requires a newer version of (60.1142.0, I have 42.1021.1), which in turn requires me to update the packages. You design a UI in code and then provide behavior to create a tip calculator. It's quite late at night and I'm trying to resist the urge to throw punches at my laptop while cursing Microsoft and Xamarin because Visual Studio has been frustrating me. Use Visual Studio and the Xamarin tools to create a Xamarin.iOS application.
